Christopher Jones, Games Development
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On what I've been doing recently... (GIF heavy)

5/7/2017

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So here's the fun Catch-22 of profile websites and game development logs: you want to show off your best, but a game in prototype is by definition an unfinished mess. But unless you talk about it, the tumbleweeds in your blog roll, and then you have a completely different problem...

Anyway, here's what I've been doing recently: How many of you would be interested to hear about a 3D procedural boss fighting game?

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    A UK-based amateur game developer.

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